Super Sibling Smasherino
A fun little Global Game Jam® game representing what home means to us, made with Unity. Programming done by Cory Smith, Nick Magnus, and Gabe Troyan; Art by Jocelyn Bedell and Vahan Ionnisian.
SSS is a one-on-one platform-fighter wherein you and a friend control two brothers hell-bent on beating the piss out of each other with various toys and objects. For extra, familial effect, playing the game involves sharing a keyboard. (Controller support may come at a later date.) In the menus, you can customize colors and—like any good fighting game—adjust your turbo setting. As each sibling gets beat up, they build up rage. At 100%, they throw a tantrum and lose the round. The rounds go on indefinitely, so play to your heart’s content!
Controls are as follows:
Control | Player 1 | Player 2 |
Movement | A/D | ←/→ |
Jump | W | ↑ |
Fastfall | S | ↓ |
Pick up/Chuck | B | 0/Ins |
Pick up/Lob | N | ./Del |
Parry | M | Enter |
Status | Released |
Platforms | HTML5 |
Author | Gabe |
Genre | Fighting |
Made with | Adobe Photoshop, Unity |
Tags | 2D, Local multiplayer, platform-fighter, shared-keyboard |
Multiplayer | Local multiplayer |
Player count | Singleplayer |
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